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	<title>webdevils.com &#187; Flash</title>
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	<link>http://www.webdevils.com</link>
	<description>Web New Media notes and ramblings</description>
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		<title>Alien 2 animation &#8211; Pixel Art</title>
		<link>http://www.webdevils.com/2011/12/27/alien-2-animation-pixel-art/</link>
		<comments>http://www.webdevils.com/2011/12/27/alien-2-animation-pixel-art/#comments</comments>
		<pubDate>Wed, 28 Dec 2011 05:43:02 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Corona]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[IOS]]></category>
		<category><![CDATA[pixel art]]></category>
		<category><![CDATA[Spritesomething]]></category>

		<guid isPermaLink="false">http://www.webdevils.com/?p=705</guid>
		<description><![CDATA[Another Alien created and animated with Spritesomething.]]></description>
			<content:encoded><![CDATA[<p>Another Alien created and animated with Spritesomething.</p>
<p><a href="http://www.webdevils.com/wp-content/uploads/2011/12/Alien-32red2_Default.gif"><img class="alignnone size-full wp-image-706" title="Alien 32red2_Default" src="http://www.webdevils.com/wp-content/uploads/2011/12/Alien-32red2_Default.gif" alt="" width="64" height="64" /></a><a href="http://www.webdevils.com/wp-content/uploads/2011/12/Alien-32red2.png"><img class="alignnone size-full wp-image-707" title="Alien 32red2" src="http://www.webdevils.com/wp-content/uploads/2011/12/Alien-32red2.png" alt="" width="160" height="160" /></a></p>
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		<item>
		<title>Alien animation &#8211; Pixel Art</title>
		<link>http://www.webdevils.com/2011/12/27/alien-animation-pixel-art/</link>
		<comments>http://www.webdevils.com/2011/12/27/alien-animation-pixel-art/#comments</comments>
		<pubDate>Wed, 28 Dec 2011 05:40:38 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Corona]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[IOS]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[pixel art]]></category>
		<category><![CDATA[Spritesomething]]></category>

		<guid isPermaLink="false">http://www.webdevils.com/?p=701</guid>
		<description><![CDATA[Here&#8217;s a pixel art alien created and animated with sprite something.]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s a pixel art alien created and animated with sprite something.</p>
<p><a href="http://www.webdevils.com/wp-content/uploads/2011/12/Alien-32-Red.png"><img class="alignnone size-full wp-image-703" title="Alien 32 Red" src="http://www.webdevils.com/wp-content/uploads/2011/12/Alien-32-Red.png" alt="" width="160" height="160" /></a><a href="http://www.webdevils.com/wp-content/uploads/2011/12/Alien-32-Red_Default.gif"><img class="alignnone size-full wp-image-702" title="Alien 32 Red_Default" src="http://www.webdevils.com/wp-content/uploads/2011/12/Alien-32-Red_Default.gif" alt="" width="64" height="64" /></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Aliens &#8211; Pixel Art</title>
		<link>http://www.webdevils.com/2011/12/27/aliens-pixel-art/</link>
		<comments>http://www.webdevils.com/2011/12/27/aliens-pixel-art/#comments</comments>
		<pubDate>Wed, 28 Dec 2011 05:14:31 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Corona]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[IOS]]></category>
		<category><![CDATA[pixel art]]></category>
		<category><![CDATA[spri]]></category>

		<guid isPermaLink="false">http://www.webdevils.com/?p=698</guid>
		<description><![CDATA[These Aliens were created as 32&#215;32 pixel tiles with Spritesomething.]]></description>
			<content:encoded><![CDATA[<p>These Aliens were created as 32&#215;32 pixel tiles with <a href="http://terriblegames.com/spriteSomething/">Spritesomething</a>.</p>
<p><a href="http://www.webdevils.com/wp-content/uploads/2011/12/Alien-32.png"><img class="alignnone size-full wp-image-699" title="Alien 32" src="http://www.webdevils.com/wp-content/uploads/2011/12/Alien-32.png" alt="" width="160" height="160" /></a></p>
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		<item>
		<title>Pixel art &#8211; background tiles</title>
		<link>http://www.webdevils.com/2011/12/27/pixel-art-background-tiles/</link>
		<comments>http://www.webdevils.com/2011/12/27/pixel-art-background-tiles/#comments</comments>
		<pubDate>Wed, 28 Dec 2011 05:10:45 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Corona]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[pixel art]]></category>
		<category><![CDATA[Spritesomething]]></category>

		<guid isPermaLink="false">http://www.webdevils.com/?p=694</guid>
		<description><![CDATA[Here&#8217;s a set of tiles I created with Spritesomething on my iPad on a trip. Here&#8217;s an image created with the tiles. Could be used in a platform game as the background. &#160;]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s a set of tiles I created with <a href="http://terriblegames.com/spriteSomething/">Spritesomething</a> on my iPad on a trip.</p>
<p><a href="http://www.webdevils.com/wp-content/uploads/2011/12/Scenery.png"><img class="alignnone size-full wp-image-695" title="Scenery" src="http://www.webdevils.com/wp-content/uploads/2011/12/Scenery.png" alt="" width="192" height="192" /></a></p>
<p>Here&#8217;s an image created with the tiles. Could be used in a platform game as the background.</p>
<p><a href="http://www.webdevils.com/wp-content/uploads/2011/12/Screen-shot-2011-12-27-at-9.07.11-PM.png"><img class="alignnone size-full wp-image-696" title="Screen shot 2011-12-27 at 9.07.11 PM" src="http://www.webdevils.com/wp-content/uploads/2011/12/Screen-shot-2011-12-27-at-9.07.11-PM.png" alt="" width="320" height="480" /></a></p>
<p>&nbsp;</p>
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		</item>
		<item>
		<title>Spritesomething &#8211; iPad/iPhone app</title>
		<link>http://www.webdevils.com/2011/12/27/spritesomething-ipadiphone-app/</link>
		<comments>http://www.webdevils.com/2011/12/27/spritesomething-ipadiphone-app/#comments</comments>
		<pubDate>Wed, 28 Dec 2011 05:06:16 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Corona]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[IOS]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[pixel art]]></category>
		<category><![CDATA[Spritesomething]]></category>

		<guid isPermaLink="false">http://www.webdevils.com/?p=692</guid>
		<description><![CDATA[Here&#8217;s a great app for drawing pixel art on your iPhone/iPod and iPad. http://terriblegames.com/spriteSomething/ I highly recommend this. I have been playing with it for hours the last few weeks. It&#8217;s really fun and easy to use. It includes a lot o great features for making games. Draw anywhere you have iPhone/iPod and or iPad, [...]]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s a great app for drawing pixel art on your iPhone/iPod and iPad.</p>
<p><a href="http://terriblegames.com/spriteSomething/">http://terriblegames.com/spriteSomething/</a></p>
<p>I highly recommend this. I have been playing with it for hours the last few weeks. It&#8217;s really fun and easy to use. It includes a lot o great features for making games. Draw anywhere you have iPhone/iPod and or iPad, at the cafe on the train or on the bus. Draw a quick icon of a beer bottle or martini glass at the pub with your drink as a model! Draw a quick pixel art portrait of your favorite bartender with one hand and your *drink in the other. (I don&#8217;t recommend drawing while under the influence of drugs or alcohol. All references to drinks in this article are fruit juice only.)</p>
<p>&nbsp;</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Flash AS3 Basics: Identifiers</title>
		<link>http://www.webdevils.com/2010/11/07/flash-as3-basics-identifiers/</link>
		<comments>http://www.webdevils.com/2010/11/07/flash-as3-basics-identifiers/#comments</comments>
		<pubDate>Sun, 07 Nov 2010 18:56:31 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.webdevils.com/?p=512</guid>
		<description><![CDATA[Identifiers are the names that you invent to represent or identify elements in the program. Identifiers can be used to name MovieClip instances, Classes, Variables and Functions. The program comes with many built elements that already have names. These are things like MovieClip methods like gotoAndStop() etc. You should avoid using these names as names [...]]]></description>
			<content:encoded><![CDATA[<p>Identifiers are the names that you invent to represent or identify elements in the program. Identifiers can be used to name MovieClip instances, Classes, Variables and Functions.</p>
<p>The program comes with many built elements that already have names. These are things like MovieClip methods like gotoAndStop() etc. You should avoid using these names as names for your own elements.</p>
<p>When creating Identifier names you should follow the following rules.</p>
<ul>
<li>Names must begin with a letter (a,b,c etc) the underscore (_) or the dollar sign ($).</li>
<li>Names can contain any combination of letters, numbers and the underscore and dollar sign.</li>
<li>Avoid using names have already been used by the program.</li>
</ul>
<p><strong>Conventions</strong></p>
<p>Identifiers are used fro various purposes. Following conventions while creating identifier names will help you keep them all straight.</p>
<p>In general identifiers should be kept lower case.</p>
<p><strong>Class names</strong>: Class names always begin with an upper case letter. All of the built in classes follow this convention. For example MovieClip, Sprite and EventDispatcher all start with an uppercase letter.</p>
<p><strong>Private Properties</strong>: A common convention is to start private properties with an underscore. For example: _index, _width, _height etc. The definitions for these might look like:</p>
<pre>private var _index:uint;
private var _width:Number;
private var _height:Number;</pre>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Open Video Player</title>
		<link>http://www.webdevils.com/2010/10/20/open-video-player/</link>
		<comments>http://www.webdevils.com/2010/10/20/open-video-player/#comments</comments>
		<pubDate>Wed, 20 Oct 2010 06:15:21 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[HTML]]></category>

		<guid isPermaLink="false">http://www.webdevils.com/?p=499</guid>
		<description><![CDATA[Here&#8217;s a great idea, an open source video player. Everyone needs a video player, why not use one created by the open source community. Best of all it comes in Flash, Silverlight and HTML5 versions. http://openvideoplayer.sourceforge.net/]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s a great idea, an open source video player. Everyone needs a video player, why not use one created by the open source community. Best of all it comes in Flash, Silverlight and HTML5 versions.</p>
<p><a href="http://openvideoplayer.sourceforge.net/">http://openvideoplayer.sourceforge.net/</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Actionscript Basics: Identifiers</title>
		<link>http://www.webdevils.com/2010/10/15/actionscript-basics-identifiers/</link>
		<comments>http://www.webdevils.com/2010/10/15/actionscript-basics-identifiers/#comments</comments>
		<pubDate>Fri, 15 Oct 2010 20:47:32 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash]]></category>

		<guid isPermaLink="false">http://www.webdevils.com/?p=425</guid>
		<description><![CDATA[What are Identifiers? When you are writing your code many of the elements are predefined. That is the words you are using have already been defined. Other elements you must create are defined by you. That is you get to make up the name assigned to these elements. Movieclip Instance names, Function names, Class names [...]]]></description>
			<content:encoded><![CDATA[<p><strong>What are Identifiers?</strong></p>
<p>When you are writing your code many of the elements are predefined. That is the words you are using have already been defined. Other elements you must create are defined by you. That is you get to make up the name assigned to these elements. Movieclip Instance names, Function names, Class names and Variable names are defined by you. That is you make up the names for yourself. All of these names are Identifiers.</p>
<p>When naming an Identifier you must follow a few simple rules.</p>
<ul>
<li>The name must begin with a non numeric character</li>
<li>The name can not contain spaces or special characters. The _ (underscore) and $ (dollar sign) are exceptions to this rule</li>
</ul>
<p>Foe example the following names work as identifiers:</p>
<ul>
<li>_index</li>
<li>gallery</li>
<li>gallery_mc</li>
<li>ButtonAnimator</li>
</ul>
<p>The following would not work as identifiers for various reasons:</p>
<ul>
<li>5_button &#8211; begins with a number</li>
<li>button 5 &#8211; contains a space</li>
<li>button*5 &#8211; contains a special character (*)</li>
</ul>
<p><strong>Descriptive names</strong></p>
<p>Using names that describe the use of the element being named is a good idea. This creates code that reads well comments itself.</p>
<p>Good naming should be balanced by creating names that are not too long and don&#8217;t encourage spelling errors.</p>
<p><strong>Name Extensions</strong></p>
<p>Adobe suggests the use of extensions at the end of Identifier names. These extensions help label your Identifiers as being of a particular type. They also work with the code editor in Flash to give targeted code hints. All of the extensions begin with the _ followed by a few letters. Here&#8217;s a list of extensions, each is followed by the type it represents:</p>
<ul>
<li>_mc &#8211; MovieClip</li>
<li>_sprite &#8211; Sprite</li>
<li>_txt &#8211; TextField</li>
<li>_str &#8211; String</li>
<li>_array &#8211; Array</li>
</ul>
<p><strong>Example Identifiers</strong></p>
<p>Here are a few names that might used for identifiers:</p>
<ul>
<li>home_mc &#8211; instance of a movie clip on the stage, maybe the button labeled Home</li>
<li>icons_sprite &#8211; instance name of a sprite containing icons</li>
<li>button_array &#8211; an array containing a list of buttons</li>
</ul>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>HTML5 info graphic</title>
		<link>http://www.webdevils.com/2010/10/14/html5-info-graphic/</link>
		<comments>http://www.webdevils.com/2010/10/14/html5-info-graphic/#comments</comments>
		<pubDate>Fri, 15 Oct 2010 04:41:41 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[HTML]]></category>

		<guid isPermaLink="false">http://www.webdevils.com/?p=415</guid>
		<description><![CDATA[Here&#8217;s a great description of what HTML5 does and doesn&#8217;t do, with pictures and color coding. http://www.focus.com/images/view/11905/?goback=.gde_2071438_member_32003623]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s a great description of what HTML5 does and doesn&#8217;t do, with pictures and color coding.</p>
<p><a href="http://www.focus.com/images/view/11905/?goback=.gde_2071438_member_32003623">http://www.focus.com/images/view/11905/?goback=.gde_2071438_member_32003623</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Flash on iDevices?</title>
		<link>http://www.webdevils.com/2010/06/02/flash-on-idevices/</link>
		<comments>http://www.webdevils.com/2010/06/02/flash-on-idevices/#comments</comments>
		<pubDate>Wed, 02 Jun 2010 20:17:02 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Javascript]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[SVG]]></category>

		<guid isPermaLink="false">http://www.webdevils.com/2010/06/02/flash-on-idevices/</guid>
		<description><![CDATA[This looks like a pretty interesting alternative method to get Flash on the iPhone and iPad. From what I have read it sounds like it&#8217;s slower that regular Flash especially when it comes to interactive stuff like games. At this point it&#8217;s probably good for ads. Smokescreen seems to take an SWF and convert into [...]]]></description>
			<content:encoded><![CDATA[<p>This looks like a pretty interesting alternative method to get Flash on the iPhone and iPad. From what I have read it sounds like it&#8217;s slower that regular Flash especially when it comes to interactive stuff like games. At this point it&#8217;s probably good for ads.</p>
<p>Smokescreen seems to take an SWF and convert into an SVG file and ad some javascript, so the end results are compatible with iPhone and and iPad.</p>
<p><a href="http://smokescreen.us/">http://smokescreen.us/</a></p>
<p>Thanks to Karaminder for pointing me to this.</p>
]]></content:encoded>
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